Difference between revisions of "Citizen"
From Phobos Wiki
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[[Category:Classes]] | [[Category:Classes]] | ||
− | The starting point for all players is the citizen. Citizens are very limited in their ability to fight, and are | + | The starting point for all players is the citizen. |
+ | |||
+ | Citizens are very limited in their ability to fight, and know only two abilities that are pre-learned on character creation: [[Swift Strike]] and [[Quickshot]]. They are not able to learn any further [[spells|abilities]]. | ||
+ | |||
+ | Being the only Tier I [[Classes|class]], citizens must soon make the choice of whether to become a [[Page]] or an [[Apprentice]], in order to progress their training. | ||
<br /><br /> | <br /><br /> | ||
+ | |||
+ | '''Citizen Spells''' | ||
+ | {| class="wikitable sortable" style="text-align: center;" | ||
+ | ! Name !! Sprite !! Mana !! Type !! Description !! Cooldown | ||
+ | |- | ||
+ | | [[Swift Strike]] | ||
+ | | [[File:Swift_Strike.png]] | ||
+ | | 20 | ||
+ | | melee (global) | ||
+ | | You deal a single melee hit to your current combat target with slightly increased physical damage (+15%). This ability resets the auto-attack timer. Requires a melee weapon to be equipped. | ||
+ | | 4s | ||
+ | |- | ||
+ | | [[Quickshot]] | ||
+ | | [[File:Quickshot.png]] | ||
+ | | 20 | ||
+ | | distance (global) | ||
+ | | You deal a single ranged hit to your current combat target with slightly increased physical damage (+10%). This ability resets the auto-attack timer. Requires a distance weapon to be equipped. | ||
+ | | 2s | ||
+ | |- |
Revision as of 14:02, 5 August 2019
The starting point for all players is the citizen.
Citizens are very limited in their ability to fight, and know only two abilities that are pre-learned on character creation: Swift Strike and Quickshot. They are not able to learn any further abilities.
Being the only Tier I class, citizens must soon make the choice of whether to become a Page or an Apprentice, in order to progress their training.
Citizen Spells
Name | Sprite | Mana | Type | Description | Cooldown |
---|---|---|---|---|---|
Swift Strike | 20 | melee (global) | You deal a single melee hit to your current combat target with slightly increased physical damage (+15%). This ability resets the auto-attack timer. Requires a melee weapon to be equipped. | 4s | |
Quickshot | 20 | distance (global) | You deal a single ranged hit to your current combat target with slightly increased physical damage (+10%). This ability resets the auto-attack timer. Requires a distance weapon to be equipped. | 2s |