Difference between revisions of "Citizen"

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| You deal a single ranged hit to your current combat target with slightly increased physical damage (+10%). This ability resets the auto-attack timer. Requires a distance weapon to be equipped.
 
| You deal a single ranged hit to your current combat target with slightly increased physical damage (+10%). This ability resets the auto-attack timer. Requires a distance weapon to be equipped.
 
| 2s
 
| 2s
|-
+
|}

Revision as of 13:31, 5 August 2019

The starting point for all players is the citizen.

Citizens are very limited in their ability to fight, and know only two abilities that are pre-learned on character creation: Swift Strike and Quickshot. They are not able to learn any further abilities.

Being the only Tier I class, citizens must soon make the choice of whether to become a Page or an Apprentice, in order to progress their training.

Citizen Spells

Name Sprite Mana Type Description Cooldown
Swift Strike Swift Strike.png 20 melee (global) You deal a single melee hit to your current combat target with slightly increased physical damage (+15%). This ability resets the auto-attack timer. Requires a melee weapon to be equipped. 4s
Quickshot Quickshot.png 20 distance (global) You deal a single ranged hit to your current combat target with slightly increased physical damage (+10%). This ability resets the auto-attack timer. Requires a distance weapon to be equipped. 2s