Marksman

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Marksmen are unsurpassed experts in the various forms of distance combat; using bows, crossbows and firearms to bring down their enemies in the blink of an eye. A number of different feats are available to the adroit marksmen, ranging from fearsome barrages to deadly poisoned precision shots. As quick, nimble warriors, marksmen tend to stay on the edge of the fray - utilising hit-and-run tactics or exploiting their speed to put distance between themselves and their enemies. Although even when in a close combat situation, marksmen still have a few tricks up their sleeves.


Marksman Spells

Name Sprite Mana Type Description Cooldown
Multishot Multi shot.png 80 +2/s support Caster may select up to two targets to auto-attack simultaneously. Hold Ctrl to assign multiple targets. If only one target is selected, then auto-attacks against that target deal greater damage (+20%). Press hotkey once to activate, press again to deactivate. 20s
Acute Frenzy Acute frenzy.png 40 distance (global) For 7s, every consecutive ranged auto-attack against a single target grants the caster increased attack speed (+16%), and movement speed (+2%) for 4s. Changing target resets the stack. 25s
Cripple Cripple.png 30 support Focus on the weak points in your enemy's defenses. Hitting a target with three unique damaging attacks in 2s, and within 6s of casting, will cripple the target's move speed (-20%), cause bleeding, and cancel the ability. 10s
Volley Volley.png 55 distance (global) A volley of 9 projectiles fired at the same time; each projectile landing on a different square on and around the targeted tile. 8s
Power Shot Power shot.png 50 distance (global) Shoot a high damage projectile at a target. On hit, the projectile shatters into pieces, dealing splash damage to tiles behind the target. 8s


Spells inherited from Page:


Spells inherited from Citizen: