Page

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Pages are warriors specialising in the various forms of melee and distance physical combat. As such, pages possess the potential to train themselves in a variety of ways and learn numerous feats. They may learn to sustain torrential attacks from their enemies, wield great weapons, and efficiently dispatch their targets from a distance. As all the combat arts used by pages are physically demanding, they must be in peak physical condition to provide the strength and agility to carry out the array of feats available to them.

As a Tier II class, Pages can be promoted to one of five Tier III classes: Knight, Rogue, Marksman, Ranger or Cleric.


Page Spells

Name Sprite Mana Type Description Cooldown
Deflect Deflect.png 20 defense (global) Increased dodge chance (+50%) and defense (+25%) against physical attacks for the next 5s; starting at a maximum and decreasing by half with every subsequent hit. Movement is slowed (-15%) for the duration of the spell. 20s
Berserk Berserk.png 40 + 1/s support Deal instant damage on surrounding tiles on activation, then increase melee attack speed (+25%), melee damage (+10%), and movement speed (+10%), but reduce shield defence (-50%). Press hotkey once to activate, press again to deactivate. 10s
Power Strike Crippling strike.png 40 melee (global) Deal a single powerful melee hit to a target, and applying minor splash damage to all squares adjacent to that target. 15s
Charge Charge.png 35 support Your excellent physical conditioning allows you to push your body to its limits. Gain bonus movement speed for 3.5s, peaking up to a maximum of +60% bonus speed after 1s. 14s
Double Shot W shot.png 20 distance (global) Your improved dexterity allows you to fire two arrows upon a target at once, dealing increased total physical damage (+60%). 2s
Precision Precision.png 60 +1/s support Focusing on your senses allows you to increase the accuracy (+30%) and damage (+15%) of your physical distance combat attacks. Press hotkey once to activate, press again to deactivate. 10s


Spells inherited from Citizen



Pending Page Spells - DUE IN NEXT PATCH

Name Sprite Mana Type Description Cooldown
Berserk Berserk.png 50 + 2/s support Deal damage to surrounding tiles on activation. Whilst active, melee auto-attacks deal splash damage on either side, the caster is granted bonus melee attack speed (+25%) and movement speed (+10%), but reduce shield defence (-50%). 10s
Deflect Deflect.png 40 defense Increased dodge chance (+50%) and and defence (+25%) against physical attacks for the next 5s; starting at a maximum and decreasing by half with every subsequent hit. Movement is slowed (-15%) for the duration of the spell. 20s
Overdraw Overdraw.png 25 distance For 3s, or until deactivation, charge up a powerful distance attack against a target. The longer the ability is charged, the higher the damage on release. Caster movement speed is reduced during charging. [Cooldown: 6s] 6s
Penetrating Strike Crippling strike.png 40 melee Deal a single melee hit to a target, ignoring 50% of the target's armor and shield defense, or 25% of total defense against monsters. 15s
Precision Precision.png 40 MP + 5 MP/shot support Whilst active, distance auto-attacks are granted increased hit chance (+30%), and deal bonus base damage based on the target's missing health (+1 damage per 5% missing HP). 10s