Difference between revisions of "Ranger"

From Phobos Wiki
Jump to: navigation, search
Line 27: Line 27:
 
| Imbue a projectile with slow-acting magical damage which is minor but afflicts a single target for 120s; allowing that target to be tracked over long distances.
 
| Imbue a projectile with slow-acting magical damage which is minor but afflicts a single target for 120s; allowing that target to be tracked over long distances.
 
| 60s
 
| 60s
|}
+
|-
 +
| [[Static Shot]]
 +
| [[File:Static_Shot.png]]
 +
| 50
 +
| support
 +
| Imbue a projectile with a static charge, dealing instant damage and slowing the target's movement (-15%) for 1s. For 1.5s after casting, the static will deteriorate but may be discharged onto characters on adjacent squares.
 +
| 14s
 +
|-}
  
  

Revision as of 13:59, 5 August 2019

Rangers are able to use distance weapons with great precision, but are also patient students of magic. The main strengths of a ranger lie with combining magical and physical distance attacks; using magic to alter the power and to imbue projectiles to cause extra damage or disorientate their enemies. Rangers also have a good appreciation of the natural world, which they may often use to their advantage, especially in encouraging wild creatures to do their bidding.


Ranger Spells

Spells inherited from PageSpells inherited from ApprenticeSpells inherited from Citizen
Name Sprite Mana Type Description Cooldown
Acute Frenzy Acute frenzy.png 40 distance (global) For each successful consecutive distance auto-attack against a single target, the caster's attack speed is increased by 16%. This effect stacks multiplicatively. Blocked or missing attacks do not contribute to the stack. The effect lasts for 7s. 25s
Barkskin Barkskin.png 55 protection Caster absorbs 18-35% of damage taken (% based on caster Wisdom and Protection) for 7 seconds. 14s
Tracker's Mark Tracker's Mark.png 80 distance (global) Imbue a projectile with slow-acting magical damage which is minor but afflicts a single target for 120s; allowing that target to be tracked over long distances. 60s
Static Shot Static Shot.png 50 support Imbue a projectile with a static charge, dealing instant damage and slowing the target's movement (-15%) for 1s. For 1.5s after casting, the static will deteriorate but may be discharged onto characters on adjacent squares. 14s