Difference between revisions of "Rogue"

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| [[Barbarous Throw]]
 
| [[Barbarous Throw]]
 
| [[File:Barbarous_throw.png]]
 
| [[File:Barbarous_throw.png]]
| 65
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| 50
 
| distance (global)
 
| distance (global)
| Hurl a throwing weapon at a single target, slow that target (-24%) for 2s, and then cause moderate bleeding on removal of the slow.
+
| Hurl a throwing weapon at a single target, dealing damage and slowing that target (-25%) for 2s. The throwing weapon can in a hand slot, or taken directly from the quiver. If taken from the quiver, then the auto-attack timer is reset
 
| 15s
 
| 15s
 
|}
 
|}

Revision as of 14:31, 21 October 2020

Rogues are followers of the mid- and close-combat disciplines; able to sneakily weave their way through a group of enemies and throw a knife with astounding accuracy upon one target before disembowelling the next with a light melee weapon before the enemy knows what has hit them. Rogues are especially adept at incapacitating their enemies with a few well-aimed blows before finishing them off with a single final attack. Though not as deadly from a distance as a marksman, nor as tough or forceful as a knight, rogues are well practised in both distance and light-weapon melee combat, making them formidable opponents in both close and mid-distance combat.


Rogue Spells

Name Sprite Mana Type Description Cooldown
Flurry Flurry.png 50 melee (global) Auto-attack delay is reduced to 33% for the next 3 auto-attacks made within 4s. The 3rd auto-attack within 4s cannot be blocked and will deal bonus damage equal to the average damage from the first 2 hits. Movement speed is increased (+12%) for the duration. 10s
Bloodlust Bloodlust.png 60 support For 5s, every damaging auto-attack dealt increases the caster's HP regen (+10HP over 5s, adjusted by target level) and movement speed (+5%, max 50%) for 5s. Half the damage taken by the caster is deferred until after the effect is over. 20s
Disembowel Disembowell.png 75 melee (global) Inflict melee damage to a single target, followed by severe bleeding for 5s (based on target max HP). Every subsequent caster auto-attack on the target extends the duration of the bleeding (+0.5s). 12s
Impale Impale.png 60 melee (global) Impale a single target within 2 sqm, dealing moderate damage, severely restricting their movement (-50%), and reducing their physical defence (-30%) for 2.5s. 20s
Barbarous Throw Barbarous throw.png 50 distance (global) Hurl a throwing weapon at a single target, dealing damage and slowing that target (-25%) for 2s. The throwing weapon can in a hand slot, or taken directly from the quiver. If taken from the quiver, then the auto-attack timer is reset 15s


Spells inherited from Page:


Spells inherited from Citizen: