Difference between revisions of "Sorcerer"

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| Hurl a missile formed of destructive and nature elemental energy at the current target.
 
| Hurl a missile formed of destructive and nature elemental energy at the current target.
 
| 2s
 
| 2s
|-
 
| [[Pillar of Fire]]
 
| [[File:Fire_aura.PNG]]
 
| 80
 
| destruction
 
| A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and adjacent to the target tile.
 
| 10
 
 
|-
 
|-
 
| [[Flash Frost]]
 
| [[Flash Frost]]
 
| [[File:Flash_frost.png]]
 
| [[File:Flash_frost.png]]
| 50
+
| 60
 
| nature
 
| nature
| Blight the targeted ground with a wall of severe frost for 2s, dealing damage and slowing the movement speed (-25%) of any walking through the effected tiles.
+
| Blight the targeted ground with a wall of severe frost for 2s, dealing damage and slowing the movement speed (-30%) of any walking through the effected tiles.
| 12s
+
| 16s
 
|-
 
|-
 
| [[Lightning Bomb]]
 
| [[Lightning Bomb]]
 
| [[File:Lightning_bomb.png]]
 
| [[File:Lightning_bomb.png]]
| 60
+
| 50
 
| destruction
 
| destruction
 
| After a 0.5s delay, conjure an orb of lightning energy on a tile. If a creature moves into the orb within 8s, it will explode, damaging tiles within 2 sqm.
 
| After a 0.5s delay, conjure an orb of lightning energy on a tile. If a creature moves into the orb within 8s, it will explode, damaging tiles within 2 sqm.
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| [[Meteor]]
 
| [[Meteor]]
 
| [[File:Meteor.png]]
 
| [[File:Meteor.png]]
| 100
+
| 80
 
| nature, destruction
 
| nature, destruction
| Call a meteor into existence above a targeted area, where it falls and explodes on impact, dealing huge damage to the central tile and lesser damage to surrounding tiles.
+
| Command rocks up from the ground and form them into a meteor above the target tile. After 1s, the meteor falls to the ground, exploding on impact to deal huge damage to the target and surrounding tiles.
| 16s
+
| 14s
 +
|-
 +
| [[Pillar of Fire]]
 +
| [[File:Fire_aura.PNG]]
 +
| 70
 +
| destruction
 +
| A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and surrounding the target tile.
 +
| 10s
 
|}
 
|}

Latest revision as of 01:00, 10 November 2019

Sorcerers are masters of the elements, and their knowledge of them is the greatest of all the classes. Practised sorcerers may form all manner of elemental forces to hurl at their enemies; from blazing fireballs to bitter-freezing waves of ice, from bolts of lightning to earth-shattering quakes. However, a sorcerer's focus is largely aggressive, making them particularly vulnerable to attack themselves, even more so perhaps than the other magical classes.

Sorcerer Spells

Name Sprite Mana Type Description Cooldown
Restoration Heal other.png 150 protection Restores a large amount of health to a target and a small amount to the caster as well. A movement speed buff lasting 4s will be applied to both target (+8%) and caster (+5%). 7.5s
Absorb Absorb.PNG 60 protection Caster absorbs 5-25% of damage taken (% based on caster Wisdom and Protection) for 12 seconds. 15s
Elemental Missile Elemental missile.PNG 5 nature, destruction Hurl a missile formed of destructive and nature elemental energy at the current target. 2s
Virulence Virulence.PNG 80 nature You conjure a deathly concoction of pathogens and unleash them upon a target. Affected individuals will temporarily suffer a small amount of damage over time and slowed movement (-25%). For 2 seconds after the spell is cast, the effect is infectious to any individuals within 2 sqm. 10s
Pillar of Fire Fire aura.PNG 80 destruction A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and adjacent to the target tile. 10s
Flash Frost Flash frost.png 50 nature The ground under a target will become blighted with a severe and immediate frost, slowing the target's movement (-25%) for 1.8s and dealing damage to them. 12s
Meteor Meteor.png 100 nature Call a meteor intoexistence above a targeted area, where it falls andexplodes on impact, dealing huge damage to the central tileand lesser damage to surrounding tiles. 16s


Spells inherited from Apprentice


Spells inherited from Citizen



Pending Sorcerer Spells - DUE IN NEXT PATCH

Name Sprite Mana Type Description Cooldown
Elemental Missile Elemental missile.PNG 5 nature, destruction Hurl a missile formed of destructive and nature elemental energy at the current target. 2s
Flash Frost Flash frost.png 60 nature Blight the targeted ground with a wall of severe frost for 2s, dealing damage and slowing the movement speed (-30%) of any walking through the effected tiles. 16s
Lightning Bomb File:Lightning bomb.png 50 destruction After a 0.5s delay, conjure an orb of lightning energy on a tile. If a creature moves into the orb within 8s, it will explode, damaging tiles within 2 sqm. 18s
Meteor Meteor.png 80 nature, destruction Command rocks up from the ground and form them into a meteor above the target tile. After 1s, the meteor falls to the ground, exploding on impact to deal huge damage to the target and surrounding tiles. 14s
Pillar of Fire Fire aura.PNG 70 destruction A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and surrounding the target tile. 10s