Difference between revisions of "Sorcerer"
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− | | | + | | Command rocks up from the ground and form them into a meteor above the target tile. After 1s, the meteor falls to the ground, exploding on impact to deal huge damage to the target and surrounding tiles. |
| 14s | | 14s | ||
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Revision as of 02:00, 10 November 2019
Sorcerers are masters of the elements, and their knowledge of them is the greatest of all the classes. Practised sorcerers may form all manner of elemental forces to hurl at their enemies; from blazing fireballs to bitter-freezing waves of ice, from bolts of lightning to earth-shattering quakes. However, a sorcerer's focus is largely aggressive, making them particularly vulnerable to attack themselves, even more so perhaps than the other magical classes.
Sorcerer Spells
Name | Sprite | Mana | Type | Description | Cooldown |
---|---|---|---|---|---|
Restoration | 150 | protection | Restores a large amount of health to a target and a small amount to the caster as well. A movement speed buff lasting 4s will be applied to both target (+8%) and caster (+5%). | 7.5s | |
Absorb | 60 | protection | Caster absorbs 5-25% of damage taken (% based on caster Wisdom and Protection) for 12 seconds. | 15s | |
Elemental Missile | 5 | nature, destruction | Hurl a missile formed of destructive and nature elemental energy at the current target. | 2s | |
Virulence | 80 | nature | You conjure a deathly concoction of pathogens and unleash them upon a target. Affected individuals will temporarily suffer a small amount of damage over time and slowed movement (-25%). For 2 seconds after the spell is cast, the effect is infectious to any individuals within 2 sqm. | 10s | |
Pillar of Fire | 80 | destruction | A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and adjacent to the target tile. | 10s | |
Flash Frost | 50 | nature | The ground under a target will become blighted with a severe and immediate frost, slowing the target's movement (-25%) for 1.8s and dealing damage to them. | 12s | |
Meteor | 100 | nature | Call a meteor intoexistence above a targeted area, where it falls andexplodes on impact, dealing huge damage to the central tileand lesser damage to surrounding tiles. | 16s |
Spells inherited from Apprentice
Spells inherited from Citizen
Pending Sorcerer Spells - DUE IN NEXT PATCH
Name | Sprite | Mana | Type | Description | Cooldown |
---|---|---|---|---|---|
Elemental Missile | 5 | nature, destruction | Hurl a missile formed of destructive and nature elemental energy at the current target. | 2s | |
Flash Frost | 60 | nature | Blight the targeted ground with a wall of severe frost for 2s, dealing damage and slowing the movement speed (-30%) of any walking through the effected tiles. | 16s | |
Lightning Bomb | File:Lightning bomb.png | 50 | destruction | After a 0.5s delay, conjure an orb of lightning energy on a tile. If a creature moves into the orb within 8s, it will explode, damaging tiles within 2 sqm. | 18s |
Meteor | 80 | nature, destruction | Command rocks up from the ground and form them into a meteor above the target tile. After 1s, the meteor falls to the ground, exploding on impact to deal huge damage to the target and surrounding tiles. | 14s | |
Pillar of Fire | 70 | destruction | A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and surrounding the target tile. | 10s |