Spells
Spells are magical attacks which cost mana to be performed. They can be assigned to the F keys (F1 - F12). If you are using push to talk mode, the 1-12 keys will produce the same effect.
Name | Sprite | Mana | Type | Description | Cooldown | Used By |
---|---|---|---|---|---|---|
Swift Strike | 10 | melee (global) | You deal a single melee hit to your current combat target with slightly increased physical damage (+15%). This ability resets the auto-attack timer. Requires a melee weapon to be equipped. | 2s | Page, Cleric, , | |
Quickshot | 10 | distance (global) | You deal a single ranged hit to your current combat target with slightly increased physical damage (+10%). This ability resets the auto-attack timer. Requires a distance weapon to be equipped. | 2s | Page, Cleric, Marksman, Ranger | |
Minor Healing | 50 | protection | You cleanse your body of basic physical wounds and injuries, instantly regenerating a small amount of lost health. | 5s | Page, Apprentice, Cleric, , | |
Moderate Healing | 100 | protection | You cleanse your body of serious physical wounds and injuries, instantly regenerating a moderate amount of lost health. | 7.5s | Cleric | |
Heal other | 150 | protection | You channel your healing magic to cleanse the body of another of serious physical wounds and injuries, instantly regenerating a lost amount of health. | 7.5s | Cleric | |
Absorb | 60 | protection | Caster absorbs 5-25% of damage taken (% based on caster Wisdom and Protection) for 12 seconds. | 15s | Shaman, Sorcerer, Wizard, Cleric | |
Magic Shield | 70 | protection | Select a target to protect with a temporary shield which blocks a set amount of damage for 8 seconds (amount based on caster Wisdom and Protection). | 18s | Cleric | |
Pebble Missile | 15 | nature | Will raise a pebble from the ground and propel it towards an enemy. | 2s | Apprentice, Cleric | |
Ice Shard | File:Ice shard | 25 | nature | You form a shard of ice in mid-air and send it hurtling towards a single enemy, slowing their movement (-6%) for 10s. | 2s | Apprentice, Cleric |
Fire Fist | 30 | destruction | A ball of fire swarms around your fist to be hurled at a nearby enemy. | 4s | Apprentice, Cleric | |
Ensnare | File:Ensnare.PNG | 60 | nature | Elemental Missile - low-mana destructive/nature missile ability auto-aimed at current target. This should make hunting with the sorcerer class much less tedious and wasteful. | 20s | Shaman |
Elemental Missile | ? | ? | Elemental Missile - low-mana destructive/nature missile ability auto-aimed at current target. This should make hunting with the sorcerer class much less tedious and wasteful. | ? | Sorcerer | |
Curse | 65 | support | You curse a single target, inflicting a small amount of damage over time, lowering the target's physical defense (-30% for 6 seconds) and lowering the hit chance of attacks made by the target (-30% for 6 seconds). | 10s | Cleric | |
Virulence | 80 | destruction | You conjure a deathly concoction of pathogens and unleash them upon a target. Affected individuals will temporarily suffer a small amount of damage over time and slowed movement (-25%). For 2 seconds after the spell is cast, the effect is infectious to any individuals within 2 sqm. | 10s | Shaman, Sorcerer, Wizard, Cleric | |
Fire Aura | 100 | destruction | A flaming aura of fire explodes out from you, burning all enemies in a nearby radius. | 5s | Cleric | |
Light | 10 | support | A soft ebbing light surrounds you, lighting your way in the darkness. Press hotkey once to activate, press again to deactivate. | 1s | Apprentice, Shaman, Sorcerer, Wizard, Ranger, Cleric | |
Antidote | 40 | protection | You cleanse your body from natural poisons and aliments. | 8s | Apprentice, Shaman, Sorcerer, Wizard, Ranger, Cleric | |
Charge | 35 | support | Your excellent physical conditioning allows you to push your body to its limits. Gain bonus movement speed for 3.5s, peaking up to a maximum of 60% bonus speed after 1s. | 14s | Page, Apprentice, Cleric, Marksman | |
Double Shot | 20 | distance (global) | Your improved dexterity allows you to fire two arrows upon a target at once, dealing increased total physical damage (+60%). | 2s | Marksman | |
Multishot | 80 +2/s | support | Caster may select up to two targets to auto-attack simultaneously. Hold Ctrl to assign multiple targets. If only one target is selected, then auto-attacks against that target deal greater damage (+20%). Press hotkey once to activate, press again to deactivate. | 20s | Marksman | |
Acute Frenzy | 40 | distance (global) | For each successful consecutive distance auto-attack against a single target, the caster's attack speed is increased by 10%. This effect stacks multiplicatively. Blocked or missing attacks do not contribute to the stack. The effect lasts for 10s. | 25s | Marksman | |
Precision | 60 +1/s | support | Focusing on your senses allows you to increase the accuracy (+30%) and damage (+15%) of your physical distance combat attacks. Press hotkey once to activate, press again to deactivate. | 10s | Marksman | |
Fury | 75 +1/s | support | You concentrate and redirect your anger to transform yourself into a raging juggernaut; causing attack speed (+25%) and strength (+10%) to increase for as long as the ability is active. However your defense will be lowered (-25%) for the duration of the ability. Press hotkey once to activate, press again to deactivate. | 10s | Marksman | |
Crippling Strike | 30 | melee (global) | Deal a single melee hit to a target, crippling that target and slowing their movement (-30%) for 2s. | 15s | Marksman | |
Deflect | 25 | defense | You focus your strength and agility to increase the chance of blocking any physical attacks against you (+50%) for the next 4s. Your movement is slightly slowed (-15%) for the duration of the spell. | 16s | Marksman | |
Condemn | 90 | destruction | Mark a target and after 3 seconds deal damage equal to a percentage (15-30%) of the current HP of the target. | 16s | Wizard | |
Flash Frost | 50 | nature | The ground under a target will become blighted with a severe and immediate frost, slowing the target's movement (-25%) for 1.8s and dealing damage to them. | 12s | Sorcerer |
Phobos About The Game · Basics · Starter's Guide · FAQ · Game Rules · Noble Account · Servers · Updates · Fansites |
Library Library · Creatures · Bosses · Flora · World Map · Towns · Spells · Classes · Attributes and Skills · Brewing Potions · NPCs · Emposian Kingdom · The Genesis · Screenshot Gallery | ||
Weapons Swords · Daggers · Polearms · Hammers · Wands · Archery · Throwing · Firearms · Ammunition |
Misc Info Rankings · Experience Formula · Loot Reduction · Console · Curiosities | ||
Equipment Shields · Helmets · Armors · Leggings · Boots · Gauntlets · Amulets · Rings · Quivers |
Official Channels Official Website · Myth Entertainment · Discord · Facebook · Twitter · Youtube Channel | ||
Misc Items Tools · Containers · Foods · Potions · Consumables · Minerals · Creature Products · Plant Products · Keys · Miscellaneous · Quest Items · Awards |