Difference between revisions of "Wizard"

From Phobos Wiki
Jump to: navigation, search
m
m
(9 intermediate revisions by the same user not shown)
Line 6: Line 6:
 
{| class="wikitable sortable" style="text-align: center;"
 
{| class="wikitable sortable" style="text-align: center;"
 
! Name !! Sprite !! Mana !! Type !! Description !! Cooldown  
 
! Name !! Sprite !! Mana !! Type !! Description !! Cooldown  
|-
 
| [[Minor Healing]]
 
| [[File:Minor_healing.png]]
 
| 50
 
| protection
 
| You cleanse your body of basic physical wounds and injuries, instantly regenerating a small amount of lost health.
 
| 5s
 
|-
 
| [[Moderate Healing]]
 
| [[File:Moderate_healing.PNG]]
 
| 100
 
| protection
 
| You cleanse your body of serious physical wounds and injuries, instantly regenerating a moderate amount of lost health.
 
| 7.5s
 
 
|-
 
|-
 
| [[Restoration]]
 
| [[Restoration]]
Line 35: Line 21:
 
| Caster absorbs 5-25% of damage taken (% based on caster [[Wisdom]] and [[Protection]]) for 12 seconds.
 
| Caster absorbs 5-25% of damage taken (% based on caster [[Wisdom]] and [[Protection]]) for 12 seconds.
 
| 15s
 
| 15s
|-
 
| [[Magic Shield]]
 
| [[File:Magic_shield.PNG]]
 
| 70
 
| protection
 
| Select a target to protect with a temporary shield which blocks a set amount of damage for 8 seconds (amount based on caster [[Wisdom]] and [[Protection]]).
 
| 18s
 
|-
 
| [[Pebble Missile]]
 
| [[File:Pebble_missile.PNG]]
 
| 15
 
| nature
 
| Will raise a pebble from the ground and propel it towards an enemy.
 
| 2s
 
|-
 
| [[Ice Shard]]
 
| [[File:Ice_shard.png]]
 
| 25
 
| nature
 
| You form a shard of ice in mid-air and send it hurtling towards a single enemy, slowing their movement (-6%) for 10s.
 
| 2s
 
|-
 
| [[Fire Fist]]
 
| [[File:Fire_fist.PNG]]
 
| 30
 
| destruction
 
| Conjour a ball of flame around your fist and hurl it at a target within 5 sqm, inflicting immediate damage and burning the target for a few seconds.
 
| 4s
 
|-
 
| [[Curse]]
 
| [[File:Curse.PNG]]
 
| 65
 
| support
 
| You curse a single target, inflicting a small amount of damage over time, lowering the target's physical defense (-30% for 6 seconds) and lowering the hit chance of attacks made by the target (-30% for 6 seconds).
 
| 10s
 
 
|-
 
|-
 
| [[Virulence]]
 
| [[Virulence]]
Line 84: Line 35:
 
| A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and adjacent to the target tile.
 
| A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and adjacent to the target tile.
 
| 10s
 
| 10s
|-
 
| [[Light]]
 
| [[File:Light.PNG]]
 
| 10
 
| support
 
| A soft ebbing light surrounds you, lighting your way in the darkness. Press hotkey once to activate, press again to deactivate.
 
| 1s
 
|-
 
| [[Antidote]]
 
| [[File:Antidote.PNG]]
 
| 40
 
| protection
 
| You cleanse your body from natural poisons and aliments.
 
| 8s
 
 
|-
 
|-
 
| [[Condemn]]
 
| [[Condemn]]
Line 112: Line 49:
 
| Inflict high magicaldamage on a target within 3 sqm. If the ability kills the target thenthe caster is refunded half the MP cost of the ability, plus MP equal to 3x the target's level.
 
| Inflict high magicaldamage on a target within 3 sqm. If the ability kills the target thenthe caster is refunded half the MP cost of the ability, plus MP equal to 3x the target's level.
 
| 12s
 
| 12s
 +
|}
 +
 +
 +
'''Spells inherited from [[Apprentice]]'''
 +
* [[Light]]
 +
* [[Pebble Missile]]
 +
* [[Ice Shard]]
 +
* [[Fire Fist]]
 +
* [[Minor Healing]]
 +
* [[Moderate Healing]]
 +
* [[Antidote]]
 +
* [[Magic Shield]]
 +
* [[Curse]]
 +
 +
 +
'''Spells inherited from [[Citizen]]'''
 +
* [[Swift Strike]]
 +
* [[Quickshot]]
 +
 +
 +
 +
--------
 +
'''Pending Wizard Spells - DUE IN NEXT PATCH'''
 +
{| class="wikitable sortable" style="text-align: center;"
 +
! Name !! Sprite !! Mana !! Type !! Description !! Cooldown
 +
|-
 +
| [[Absorb]]
 +
| [[File:Absorb.PNG]]
 +
| 90
 +
| protection, destruction
 +
| Conjure a magical shield that blocks damage to the caster up to a set amount, for 8s. If cancelled, the shield dissipates damage equal to half of any remaining magic from the shield onto surrounding squares.
 +
| 15s
 +
|-
 +
| [[Channel Energy]]
 +
| [[File:ChannelEnergy.png]]
 +
| 60
 +
| destruction
 +
| For 3s, channel destructive energy towards a target. The closer the target, the higher the damage inflicted.
 +
| 12s
 +
|-
 +
| [[Condemn]]
 +
| [[File:Condemn.png]]
 +
| 90
 +
| destruction
 +
| Mark a target, reducing their movement speed (-25%). After 3s, or when the ability is cancelled, deal damage based on target missing health (+1% damage per 1% HP). If the damage kills the target, caster is granted mana (4x target level).
 +
| 22s
 +
|-
 +
| [[Orb Pulse]]
 +
| [[File:OrbPulse.png]]
 +
| 40
 +
| destruction
 +
| Shoot out 5 orbs of destructive energy in the direction of the targeted tile. Orbs that hit targets are consumed to deal damage. On re-casting the ability, recall any remaining orbs.
 +
| 5s
 +
|-
 +
| [[Retribution]]
 +
| [[File:Retribution.png]]
 +
| 60
 +
| support
 +
| For 6s, every attack against the caster slows the aggressor (-10%). The caster's attacks against aggressors apply additional damage (10-50% of triggering damage) after a brief delay.
 +
| 16s
 
|}
 
|}

Revision as of 15:41, 21 November 2019

Many years of study has made these students of magic masters in their art. However wizards must often plan their method of attack carefully, as they may have to build up their strength to use their most powerful spells, however this also allows them to harness some more unusual and arcane magics which defy understanding by the other magical classes. A skilled wizard may choose to rain down upon his enemies with destructive powers of great force, or to take a more subtle approach, by paralysing their enemies or even cloaking themselves from the view of unfriendly eyes.


Wizard Spells

Name Sprite Mana Type Description Cooldown
Restoration Heal other.png 150 protection Restores a large amount of health to a

target and a small amount to the caster as well. A movement speed buff lasting 4s will be applied to both target (+8%) and caster (+5%).

7.5s
Absorb Absorb.PNG 60 protection Caster absorbs 5-25% of damage taken (% based on caster Wisdom and Protection) for 12 seconds. 15s
Virulence Virulence.PNG 80 nature You conjure a deathly concoction of pathogens and unleash them upon a target. Affected individuals will temporarily suffer a small amount of damage over time and slowed movement (-25%). For 2 seconds after the spell is cast, the effect is infectious to any individuals within 2 sqm. 10s
Pillar of Fire Pillar of Fire.png 80 destruction A pillar of fire erupts upon a targeted tile and a flaming aura explodes out from it, burning all enemies on and adjacent to the target tile. 10s
Condemn Condemn.png 90 destruction Mark a target andafter 3 seconds deal damage equal to a percentage (15-30%) of thecurrent HP of the target, up to a maximum of 500 damage. 25s
Siphon Siphon.png 50 destruction Inflict high magicaldamage on a target within 3 sqm. If the ability kills the target thenthe caster is refunded half the MP cost of the ability, plus MP equal to 3x the target's level. 12s


Spells inherited from Apprentice


Spells inherited from Citizen



Pending Wizard Spells - DUE IN NEXT PATCH

Name Sprite Mana Type Description Cooldown
Absorb Absorb.PNG 90 protection, destruction Conjure a magical shield that blocks damage to the caster up to a set amount, for 8s. If cancelled, the shield dissipates damage equal to half of any remaining magic from the shield onto surrounding squares. 15s
Channel Energy ChannelEnergy.png 60 destruction For 3s, channel destructive energy towards a target. The closer the target, the higher the damage inflicted. 12s
Condemn Condemn.png 90 destruction Mark a target, reducing their movement speed (-25%). After 3s, or when the ability is cancelled, deal damage based on target missing health (+1% damage per 1% HP). If the damage kills the target, caster is granted mana (4x target level). 22s
Orb Pulse OrbPulse.png 40 destruction Shoot out 5 orbs of destructive energy in the direction of the targeted tile. Orbs that hit targets are consumed to deal damage. On re-casting the ability, recall any remaining orbs. 5s
Retribution Retribution.png 60 support For 6s, every attack against the caster slows the aggressor (-10%). The caster's attacks against aggressors apply additional damage (10-50% of triggering damage) after a brief delay. 16s